blender

New Course! Making a Short Film Teaser using Blender Eevee

I just released a new course on my Gumroad - "Making a Short Film Teaser Using Blender Eevee" where I go behind the scenes of my latest Heroes of Bronze teaser, made in Eevee.

More than 100 minutes of Eevee, Blender, Substance Painter and After Effects project breakdowns.

Topics covered:

- How I assembled scenes from the teaser using Blender 2.8 Eevee

- How to light your Eevee scenes and add atmosphere

- How to render from Eevee for easy compositing

- How to create 3D and 2D soldiers for your armies

- How to add image skies and use HDR images to light realtime scenes

- How to simulate particles and bake cloth sims

- Adding Megascans to your scenes

and more...

WATCH CHAPTER 1 FOR FREE:

WARNING: These are NOT step by step tutorials, rather breakdown videos, summarizing the workflow I used to create the "Before the Storm" teaser...

Also, some historical fun facts about Ancient Greece are of course a must :-)

Chairé,

Martin

Behind the Scenes Articles on BlenderNation!

Hello, friends of Heroes of Bronze! Wonderful news, recently, two articles were published at BlenderNation, where I talk in detail about how I got to working on Heroes of Bronze.

In the first article, I talk a bit about my career, but mostly about what influenced me to start creating Heroes of Bronze, how I approach my projects and generally, what I would recommend for your own projects.

The second article is a Behind the Scenes piece, all about the “Before the Storm” teaser - how I created my assets, how I studied reference, what learned working with Eevee and Blender 2.8 and loads of other info.

Hope you’ll like both of them! It’s my first time being featured like this, so I am very excited about these articles! :-)

Chairé

Martin

Architectural Course Complete + Patreon!

Hello friends!

With the Part 9 - Simulation and Rendering, my Blender and Substance Painter beginner course that I've been making for quite some time now is finally complete! There are nine parts, almost 3 hours of free content, that focus on all the important aspects of my asset’s creation.

Part 1 takes you through the modelling process of the ancient Greek pedestal
Part 2 introduces you to working with particles
Part 3 shows you the sculpting process inside of Blender
Part 4 focuses on basic UVing and texturing inside of Blender
Parts 5 - 7 shows you how to import your model to SubstancePainter and create several Smart Materials
Part 8 shows how to plug in your Substance painter textures and light your model
Part 9 introduces some more particle and simulation work (smoke and embers) and also the rendering setup

You can find the playlist with all the parts here.


Also, I am trying something new! So, if you want to support the project, you can do so by having a look at my Patreon intro video below.. or go directly to this new Patreon page :-)

Chaíre!

Martin